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Flynet Viewer Studio - DDS Import

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How It Works

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Once selected the DDS Import Wizard screen is displayed.

 

dds_import_window

 

 

The Wizard prompts if you need to download the source or not, the DDS Import facility allows previously downloaded sources to be imported without the need to connect to the Host. The Import facility will also check the Host to see if the source has changed since the last download, removing the need for unnecessary duplication.

 

To proceed to the following screen click on next

 

ddsimport_hostconnect

 

The ddsimport_testb button will attempt to connect to the AS/400 with the parameters entered in the text boxes above.

 

ddsimport_test

 

In the above example the connection has been made successfully, the files found in the library entered are listed.

 

Click next The File list screen is displayed.

 

ddsimport_downloadfilelist

 

Click next

 

All the Physical files found in the Library entered will be displayed , typically the QDDSSRC file contains the DDS source for download,some systems may differ however.

 

ddsimport_physicalfile

 

Click on the required File and Click next

 

ddsimport_qddssrc

 

The source files in the selected file will then be downloaded and the following screen displayed.

 

ddsimportddsdownload

 

Again click next and proceed to the following screen.

 

ddsimport_moduleselection

 

The DDS Module selection screen allows the developer to be more selective when choosing which screens to Import,Screens are then compiled into Flynet Studio format.

 

ddsimport_compile

 

The ddsimport_previewscreens button allows the screens to be viewed.

 

ddsimport_ddsviewer

 

Once you have viewed the screens the Application can be generated.

 

ddsimport_app

 

Once the application has been generated it can be viewed using Project Explorer.

 

ddsimport_projectexplorer1

The tree can then be expanded to view the individual screens.

 

ddsimport_projectexplorer2

 

The DDS Import tool generates all the Screen recognition and field maps automatically,once Imported into Flynet Studio it is possible to modify and add new field maps etc.